//
//  LLine.h
//  ProjectL
//
//  Created by Nguyen Tan Loc on 8/16/13.
//  Copyright (c) 2013 Nguyen Tan Loc. All rights reserved.
//

#import "CCPhysicsSprite.h"
#import "PhysicInterface.h"
#import "PhysicSystem.h"
#import "LNode.h"

typedef enum
{
    eLLS_ON = 0,
    eLLS_OFF,
} eLazer_Line_state;

@interface LLine : CCPhysicsSprite <PhysicInterface>
{
    eLazer_Line_state mState;
    LNode *mNode;
}

@property (nonatomic, readonly) eLazer_Line_state _state;

-(id) initWithNode:(LNode *)node;
-(void) updateLine;
-(void) on;
-(void) off;


@end
